LinkedIn Mail
Joshua Cuneo
Teacher, programmer, media producer, scholar, all around general geek
LinkedIn Mail
 
Skip to content
  • Teaching
    • Statement of Teaching Philosophy
    • Description of Teaching Experience
  • Programming
  • Media Production
  • Writing
  • Connect

Tag: Processing

The Legend of Zelda: Link’s Awakening – The Lost Chapter

  By joshua.cuneo@gmail.com Media Production, Programming

zelda_thumb This is a fictional “lost chapter” to the popular Game Boy Game The Legend of Zelda: Link’s Awakening. The premise is that it was created to wrap up some story threads in the original game but was abandoned mid-production for being too controversial (hence the imperfections during gameplay).

mercurialHg Repository

Tagged   Java, Photoshop, Processing, Video Game Development

Braitenberg Vehicles

  By joshua.cuneo@gmail.com Media Production, Programming

braitenberg_thumb This is an arcade-style game loosely based on the Cell phase of Spore. The various creatures in the primordial ooze are all Braitenberg vehicles.

mercurialHg Repository

Tagged   Artificial Intelligence, Java, Processing, Video Game Development
  • Tags

    Academic Writing ActionScript Animation Artificial Intelligence AVIDemux C# Client-Server Networks CSS Final Cut Pro Flash Google Maps API HTML Java JavaScript Linux/Unix Mobile App Devlopment MySQL OpenGL SL Photoshop PHP Processing Python Responsive Web Design RSS Science Fiction teaching computer graphics teaching computer literacy teaching digital media teaching programming vector graphics Video Game Development Video Production Visual Basic Visual Studio WebGL wikis XML
Copyright © Joshua Cuneo 2016
All Rights Reserved.
Powered by Parabola & WordPress.
LinkedIn Mail